ParticleSystemStopAction
UnityObjectLink
ParticleSystemStopAction

enum:/TYPE/UnityEngine.ParticleSystemStopAction///

Parent

UnityObjectLink

Variables
particlesystemstopaction::​callback
static readonly particlesystemstopaction::callback

enum constant number 3

particlesystemstopaction::​destroy
static readonly particlesystemstopaction::destroy

enum constant number 2

particlesystemstopaction::​disable
static readonly particlesystemstopaction::disable

enum constant number 1

particlesystemstopaction::​none
static readonly particlesystemstopaction::none

enum constant number 0

Functions
particlesystemstopaction::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

particlesystemstopaction::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.ParticleSystemStopAction enum
)

no documentation

Parameters
enum
UnityEngine.ParticleSystemStopAction

an enum of type ParticleSystemStopAction

Returns

System.Int32

particlesystemstopaction::​inttoenum
static UnityEngine.ParticleSystemStopAction IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::ParticleSystemStopAction::Count()

Returns

UnityEngine.ParticleSystemStopAction

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::ParticleSystemStopAction::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::ParticleSystemStopAction::EnumToString(enum)

Returns

System.String