ParticleSystemCullingMode
UnityObjectLink
ParticleSystemCullingMode

enum:/TYPE/UnityEngine.ParticleSystemCullingMode///

Parent

UnityObjectLink

Variables
particlesystemcullingmode::​alwayssimulate
static readonly particlesystemcullingmode::alwayssimulate

enum constant number 3

particlesystemcullingmode::​automatic
static readonly particlesystemcullingmode::automatic

enum constant number 0

particlesystemcullingmode::​pause
static readonly particlesystemcullingmode::pause

enum constant number 2

particlesystemcullingmode::​pauseandcatchup
static readonly particlesystemcullingmode::pauseandcatchup

enum constant number 1

Functions
particlesystemcullingmode::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

particlesystemcullingmode::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.ParticleSystemCullingMode enum
)

no documentation

Parameters
enum
UnityEngine.ParticleSystemCullingMode

an enum of type ParticleSystemCullingMode

Returns

System.Int32

particlesystemcullingmode::​inttoenum
static UnityEngine.ParticleSystemCullingMode IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::ParticleSystemCullingMode::Count()

Returns

UnityEngine.ParticleSystemCullingMode

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::ParticleSystemCullingMode::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::ParticleSystemCullingMode::EnumToString(enum)

Returns

System.String