ParticleSystemCollisionQuality
UnityObjectLink
ParticleSystemCollisionQuality

enum:/TYPE/UnityEngine.ParticleSystemCollisionQuality///

Parent

UnityObjectLink

Variables
particlesystemcollisionquality::​high
static readonly particlesystemcollisionquality::high

enum constant number 0

particlesystemcollisionquality::​low
static readonly particlesystemcollisionquality::low

enum constant number 2

particlesystemcollisionquality::​medium
static readonly particlesystemcollisionquality::medium

enum constant number 1

Functions
particlesystemcollisionquality::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

particlesystemcollisionquality::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.ParticleSystemCollisionQuality enum
)

no documentation

Parameters
enum
UnityEngine.ParticleSystemCollisionQuality

an enum of type ParticleSystemCollisionQuality

Returns

System.Int32

particlesystemcollisionquality::​inttoenum
static UnityEngine.ParticleSystemCollisionQuality IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::ParticleSystemCollisionQuality::Count()

Returns

UnityEngine.ParticleSystemCollisionQuality

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::ParticleSystemCollisionQuality::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::ParticleSystemCollisionQuality::EnumToString(enum)

Returns

System.String