class:/TYPE/UnityEngine.ParticleSystem//, can be loaded from an assetbundle using ParticleSystem::createfromassetbundle(bundlename,prefabname) /
System.Void
| System.Void AllocateCustomDataAttribute( |
| ) |
UnityEngine.ParticleSystemCustomData stream-no documentation
stream -
System.Void
System.Void
| System.Void Clear( |
| ) |
System.Boolean withChildren-no documentation
withChildren -
System.Void
System.Void
| System.Void Emit( |
| ) |
UnityEngine.ParticleSystem.EmitParams emitParams-no documentation
| emitParams UnityEngine.ParticleSystem.EmitParams | no documentation count - |
System.Void
| System.Void Emit( |
| ) |
System.Int32 count-no documentation
count -
System.Void
| System.Int32 GetCustomParticleData( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] customData-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Vector4 | no documentation UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - customData - streamIndex - |
System.Int32
UnityEngine.ParticleSystem.PlaybackState
| System.Int32 GetTrails( |
| ) |
UnityEngine.ParticleSystem.Trails& trailData-no documentation
trailData -
System.Int32
UnityEngine.ParticleSystem.Trails
| System.Boolean IsAlive( |
| ) |
System.Boolean withChildren-no documentation
withChildren -
System.Boolean
System.Boolean
Constructor replaces new
UnityEngine.ParticleSystem.Burst
Constructor replaces new
UnityEngine.ParticleSystem.CollisionModule
Constructor replaces new
UnityEngine.ParticleSystem.ColorBySpeedModule
Constructor replaces new
UnityEngine.ParticleSystem.ColorOverLifetimeModule
Constructor replaces new;
UnityEngine.ParticleSystem
Constructor replaces new
UnityEngine.ParticleSystem.CustomDataModule
Constructor replaces new
UnityEngine.ParticleSystem.EmissionModule
Constructor replaces new
UnityEngine.ParticleSystem.EmitParams
Constructor replaces new
UnityEngine.ParticleSystem.ExternalForcesModule
Constructor replaces new
UnityEngine.ParticleSystem.ForceOverLifetimeModule
| static UnityEngine.ParticleSystem CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.ParticleSystem
Constructor replaces new
UnityEngine.ParticleSystem.InheritVelocityModule
Constructor replaces new
UnityEngine.ParticleSystem.LifetimeByEmitterSpeedModule
Constructor replaces new
UnityEngine.ParticleSystem.LightsModule
Constructor replaces new
UnityEngine.ParticleSystem.LimitVelocityOverLifetimeModule
Constructor replaces new
UnityEngine.ParticleSystem.MainModule
Constructor replaces new
UnityEngine.ParticleSystem.MinMaxCurve
Constructor replaces new
UnityEngine.ParticleSystem.MinMaxGradient
Constructor replaces new
UnityEngine.ParticleSystem.NoiseModule
Constructor replaces new
UnityEngine.ParticleSystem.Particle
Constructor replaces new
UnityEngine.ParticleSystem.PlaybackState
System.Void
Constructor replaces new
UnityEngine.ParticleSystem.RotationBySpeedModule
Constructor replaces new
UnityEngine.ParticleSystem.RotationOverLifetimeModule
| static System.Void SetMaximumPreMappedBufferCounts( |
| ) |
System.Int32 vertexBuffersCount-no documentation
| vertexBuffersCount System.Int32 | no documentation indexBuffersCount - |
System.Void
Constructor replaces new
UnityEngine.ParticleSystem.ShapeModule
Constructor replaces new
UnityEngine.ParticleSystem.SizeBySpeedModule
Constructor replaces new
UnityEngine.ParticleSystem.SizeOverLifetimeModule
Constructor replaces new
UnityEngine.ParticleSystem.SubEmittersModule
Constructor replaces new
UnityEngine.ParticleSystem.TextureSheetAnimationModule
Constructor replaces new
UnityEngine.ParticleSystem.TrailModule
Constructor replaces new
UnityEngine.ParticleSystem.Trails
Constructor replaces new
UnityEngine.ParticleSystem.TriggerModule
Constructor replaces new
UnityEngine.ParticleSystem.VelocityOverLifetimeModule
System.Void
| System.Void Pause( |
| ) |
System.Boolean withChildren-no documentation
withChildren -
System.Void
System.Void
| System.Void Play( |
| ) |
System.Boolean withChildren-no documentation
withChildren -
System.Void
| System.Void SetCustomParticleData( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] customData-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Vector4 | no documentation UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - customData - streamIndex - |
System.Void
| System.Void SetPlaybackState( |
| ) |
UnityEngine.ParticleSystem.PlaybackState playbackState-no documentation
playbackState -
System.Void
| System.Void SetTrails( |
| ) |
UnityEngine.ParticleSystem.Trails trailData-no documentation
trailData -
System.Void
| System.Void Simulate( |
| ) |
System.Single t-no documentation
t -
System.Void
| System.Void Simulate( |
| ) |
System.Single t-no documentation
| t System.Single | no documentation withChildren - |
System.Void
| System.Void Simulate( |
| ) |
System.Single t-no documentation
| t System.Single | no documentation |
| withChildren System.Boolean | no documentation restart - |
System.Void
| System.Void Simulate( |
| ) |
System.Single t-no documentation
| t System.Single | no documentation |
| withChildren System.Boolean | no documentation |
| restart System.Boolean | no documentation fixedTimeStep - |
System.Void
| System.Void Stop( |
| ) |
System.Boolean withChildren-no documentation
withChildren -
System.Void
| System.Void Stop( |
| ) |
System.Boolean withChildren-no documentation
| withChildren System.Boolean | no documentation stopBehavior - |
System.Void
System.Void
| System.Void TriggerSubEmitter( |
| ) |
System.Int32 subEmitterIndex-no documentation
| subEmitterIndex System.Int32 | no documentation System.Collections.Generic.List`1[[UnityEngine.ParticleSystem.Particle - UnityEngine.ParticleSystemModule - Version=0.0.0.0 - Culture=neutral - particles - |
System.Void
| System.Void TriggerSubEmitter( |
| ) |
System.Int32 subEmitterIndex-no documentation
| subEmitterIndex System.Int32 | no documentation particle - |
System.Void
| System.Void TriggerSubEmitter( |
| ) |
System.Int32 subEmitterIndex-no documentation
subEmitterIndex -
System.Void