Networking::​ChannelQOS
UnityObjectLink
Networking::​ChannelQOS

class:/TYPE/UnityEngine.Networking.ChannelQOS//, can be loaded from an assetbundle using Networking::ChannelQOS::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Functions
networking::​channelqos::​fromassetbundle
static UnityEngine.Networking.ChannelQOS CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Networking.ChannelQOS