class:/TYPE/NativeWebSocket.WebSocket//, can be loaded from an assetbundle using NativeWebSocket::WebSocket::createfromassetbundle(bundlename,prefabname) /
System.Void
System.Threading.Tasks.Task
System.Threading.Tasks.Task
System.Void
| static NativeWebSocket.WebSocket Create ( |
| ) |
Constructor replaces new;
| url System.String | no description |
NativeWebSocket.WebSocket
| static NativeWebSocket.WebSocket CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
NativeWebSocket.WebSocket
System.Threading.Tasks.Task
| System.Threading.Tasks.Task Send( |
| ) |
System.Byte[] bytes-no documentation
bytes -
System.Threading.Tasks.Task
| System.Threading.Tasks.Task SendText( |
| ) |
System.String message-no documentation
message -
System.Threading.Tasks.Task