Motion
Object
Motion
AnimationClip

class:/TYPE/UnityEngine.Motion//, can be loaded from an assetbundle using Motion::createfromassetbundle(bundlename,prefabname) /

Parent

Object

Functions
motion::​fromassetbundle
static UnityEngine.Motion CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Motion