class:/TYPE/UnityEngine.Mesh//, can be loaded from an assetbundle using Mesh::createfromassetbundle(bundlename,prefabname) /
| System.Void AddBlendShapeFrame( |
| ) |
System.String shapeName-no documentation
| shapeName System.String | no documentation |
| frameWeight System.Single | no documentation |
| deltaVertices UnityEngine.Vector3[] | no documentation |
| deltaNormals UnityEngine.Vector3[] | no documentation deltaTangents - |
System.Void
| System.Void Clear( |
| ) |
System.Boolean keepVertexLayout-no documentation
keepVertexLayout -
System.Void
System.Void
System.Void
| System.Void CombineMeshes( |
| ) |
UnityEngine.CombineInstance[] combine-no documentation
combine -
System.Void
| System.Void CombineMeshes( |
| ) |
UnityEngine.CombineInstance[] combine-no documentation
| combine UnityEngine.CombineInstance[] | no documentation |
| mergeSubMeshes System.Boolean | no documentation |
| useMatrices System.Boolean | no documentation hasLightmapData - |
System.Void
| System.Void CombineMeshes( |
| ) |
UnityEngine.CombineInstance[] combine-no documentation
| combine UnityEngine.CombineInstance[] | no documentation |
| mergeSubMeshes System.Boolean | no documentation useMatrices - |
System.Void
| System.Void CombineMeshes( |
| ) |
UnityEngine.CombineInstance[] combine-no documentation
| combine UnityEngine.CombineInstance[] | no documentation mergeSubMeshes - |
System.Void
| System.UInt32 GetBaseVertex( |
| ) |
System.Int32 submesh-no documentation
submesh -
System.UInt32
| System.Void GetBindposes( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Matrix4x4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] bindposes-no documentation
System.Collections.Generic.List`1[[UnityEngine.Matrix4x4 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - bindposes -
System.Void
| System.Int32 GetBlendShapeFrameCount( |
| ) |
System.Int32 shapeIndex-no documentation
shapeIndex -
System.Int32
| System.Void GetBlendShapeFrameVertices( |
| ) |
System.Int32 shapeIndex-no documentation
| shapeIndex System.Int32 | no documentation |
| frameIndex System.Int32 | no documentation |
| deltaVertices UnityEngine.Vector3[] | no documentation |
| deltaNormals UnityEngine.Vector3[] | no documentation deltaTangents - |
System.Void
| System.Single GetBlendShapeFrameWeight( |
| ) |
System.Int32 shapeIndex-no documentation
| shapeIndex System.Int32 | no documentation frameIndex - |
System.Single
| System.Int32 GetBlendShapeIndex( |
| ) |
System.String blendShapeName-no documentation
blendShapeName -
System.Int32
| System.String GetBlendShapeName( |
| ) |
System.Int32 shapeIndex-no documentation
shapeIndex -
System.String
| System.Void GetBoneWeights( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.BoneWeight, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] boneWeights-no documentation
System.Collections.Generic.List`1[[UnityEngine.BoneWeight - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - boneWeights -
System.Void
| System.Void GetColors( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] colors-no documentation
System.Collections.Generic.List`1[[UnityEngine.Color32 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - colors -
System.Void
| System.Void GetColors( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] colors-no documentation
System.Collections.Generic.List`1[[UnityEngine.Color - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - colors -
System.Void
UnityEngine.GraphicsBuffer
| System.UInt32 GetIndexCount( |
| ) |
System.Int32 submesh-no documentation
submesh -
System.UInt32
| System.UInt32 GetIndexStart( |
| ) |
System.Int32 submesh-no documentation
submesh -
System.UInt32
| System.Void GetIndices( |
| ) |
System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] indices-no documentation
| System.Collections.Generic.List`1[[System.UInt16 | no documentation |
| mscorlib | no documentation Version=4.0.0.0 - Culture=neutral - indices - submesh - applyBaseVertex - |
System.Void
| System.Void GetIndices( |
| ) |
System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] indices-no documentation
| System.Collections.Generic.List`1[[System.Int32 | no documentation mscorlib - Version=4.0.0.0 - Culture=neutral - indices - submesh - |
System.Void
| System.Void GetIndices( |
| ) |
System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] indices-no documentation
| System.Collections.Generic.List`1[[System.Int32 | no documentation |
| mscorlib | no documentation Version=4.0.0.0 - Culture=neutral - indices - submesh - applyBaseVertex - |
System.Void
| System.Int32[] GetIndices( |
| ) |
System.Int32 submesh-no documentation
| submesh System.Int32 | no documentation applyBaseVertex - |
System.Int32[]
| System.Int32[] GetIndices( |
| ) |
System.Int32 submesh-no documentation
submesh -
System.Int32[]
| System.IntPtr GetNativeVertexBufferPtr( |
| ) |
System.Int32 index-no documentation
index -
System.IntPtr
| System.Void GetNormals( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] normals-no documentation
System.Collections.Generic.List`1[[UnityEngine.Vector3 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - normals -
System.Void
| UnityEngine.Rendering.SubMeshDescriptor GetSubMesh( |
| ) |
System.Int32 index-no documentation
index -
UnityEngine.Rendering.SubMeshDescriptor
| System.Void GetTangents( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] tangents-no documentation
System.Collections.Generic.List`1[[UnityEngine.Vector4 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - tangents -
System.Void
| UnityEngine.MeshTopology GetTopology( |
| ) |
System.Int32 submesh-no documentation
submesh -
UnityEngine.MeshTopology
| System.Void GetTriangles( |
| ) |
System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] triangles-no documentation
| System.Collections.Generic.List`1[[System.Int32 | no documentation |
| mscorlib | no documentation Version=4.0.0.0 - Culture=neutral - triangles - submesh - applyBaseVertex - |
System.Void
| System.Void GetTriangles( |
| ) |
System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] triangles-no documentation
| System.Collections.Generic.List`1[[System.Int32 | no documentation mscorlib - Version=4.0.0.0 - Culture=neutral - triangles - submesh - |
System.Void
| System.Int32[] GetTriangles( |
| ) |
System.Int32 submesh-no documentation
| submesh System.Int32 | no documentation applyBaseVertex - |
System.Int32[]
| System.Int32[] GetTriangles( |
| ) |
System.Int32 submesh-no documentation
submesh -
System.Int32[]
| System.Void GetTriangles( |
| ) |
System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] triangles-no documentation
| System.Collections.Generic.List`1[[System.UInt16 | no documentation |
| mscorlib | no documentation Version=4.0.0.0 - Culture=neutral - triangles - submesh - applyBaseVertex - |
System.Void
| System.Single GetUVDistributionMetric( |
| ) |
System.Int32 uvSetIndex-no documentation
uvSetIndex -
System.Single
| System.Void GetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation System.Collections.Generic.List`1[[UnityEngine.Vector4 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - uvs - |
System.Void
| System.Void GetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation System.Collections.Generic.List`1[[UnityEngine.Vector2 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - uvs - |
System.Void
| System.Void GetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation System.Collections.Generic.List`1[[UnityEngine.Vector3 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - uvs - |
System.Void
| UnityEngine.Rendering.VertexAttributeDescriptor GetVertexAttribute( |
| ) |
System.Int32 index-no documentation
index -
UnityEngine.Rendering.VertexAttributeDescriptor
| System.Int32 GetVertexAttributeDimension( |
| ) |
UnityEngine.Rendering.VertexAttribute attr-no documentation
attr -
System.Int32
| UnityEngine.Rendering.VertexAttributeFormat GetVertexAttributeFormat( |
| ) |
UnityEngine.Rendering.VertexAttribute attr-no documentation
attr -
UnityEngine.Rendering.VertexAttributeFormat
| System.Int32 GetVertexAttributeOffset( |
| ) |
UnityEngine.Rendering.VertexAttribute attr-no documentation
attr -
System.Int32
| System.Int32 GetVertexAttributes( |
| ) |
UnityEngine.Rendering.VertexAttributeDescriptor[] attributes-no documentation
attributes -
System.Int32
| System.Int32 GetVertexAttributes( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Rendering.VertexAttributeDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] attributes-no documentation
System.Collections.Generic.List`1[[UnityEngine.Rendering.VertexAttributeDescriptor - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - attributes -
System.Int32
UnityEngine.Rendering.VertexAttributeDescriptor[]
| System.Int32 GetVertexAttributeStream( |
| ) |
UnityEngine.Rendering.VertexAttribute attr-no documentation
attr -
System.Int32
| UnityEngine.GraphicsBuffer GetVertexBuffer( |
| ) |
System.Int32 index-no documentation
index -
UnityEngine.GraphicsBuffer
| System.Int32 GetVertexBufferStride( |
| ) |
System.Int32 stream-no documentation
stream -
System.Int32
| System.Void GetVertices( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] vertices-no documentation
System.Collections.Generic.List`1[[UnityEngine.Vector3 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - vertices -
System.Void
| System.Boolean HasVertexAttribute( |
| ) |
UnityEngine.Rendering.VertexAttribute attr-no documentation
attr -
System.Boolean
System.Void
System.Void
| static UnityEngine.Mesh.MeshDataArray AcquireReadOnlyMeshData( |
| ) |
UnityEngine.Mesh[] meshes-no documentation
meshes -
UnityEngine.Mesh.MeshDataArray
| static UnityEngine.Mesh.MeshDataArray AcquireReadOnlyMeshData( |
| ) |
UnityEngine.Mesh mesh-no documentation
mesh -
UnityEngine.Mesh.MeshDataArray
| static UnityEngine.Mesh.MeshDataArray AcquireReadOnlyMeshData( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Mesh, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] meshes-no documentation
System.Collections.Generic.List`1[[UnityEngine.Mesh - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - meshes -
UnityEngine.Mesh.MeshDataArray
| static UnityEngine.Mesh.MeshDataArray AllocateWritableMeshData( |
| ) |
System.Int32 meshCount-no documentation
meshCount -
UnityEngine.Mesh.MeshDataArray
| static System.Void ApplyAndDisposeWritableMeshData( |
| ) |
UnityEngine.Mesh.MeshDataArray data-no documentation
| data UnityEngine.Mesh.MeshDataArray | no documentation |
| mesh UnityEngine.Mesh | no documentation flags - |
System.Void
| static System.Void ApplyAndDisposeWritableMeshData( |
| ) |
UnityEngine.Mesh.MeshDataArray data-no documentation
| data UnityEngine.Mesh.MeshDataArray | no documentation |
| meshes UnityEngine.Mesh[] | no documentation flags - |
System.Void
| static System.Void ApplyAndDisposeWritableMeshData( |
| ) |
UnityEngine.Mesh.MeshDataArray data-no documentation
| data UnityEngine.Mesh.MeshDataArray | no documentation |
| System.Collections.Generic.List`1[[UnityEngine.Mesh | no documentation UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - meshes - flags - |
System.Void
| static UnityEngine.Mesh CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Mesh
Constructor replaces new
UnityEngine.Mesh.MeshDataArray
System.Void
System.Void
System.Void
System.Void
| System.Void RecalculateBounds( |
| ) |
UnityEngine.Rendering.MeshUpdateFlags flags-no documentation
flags -
System.Void
System.Void
| System.Void RecalculateNormals( |
| ) |
UnityEngine.Rendering.MeshUpdateFlags flags-no documentation
flags -
System.Void
System.Void
| System.Void RecalculateTangents( |
| ) |
UnityEngine.Rendering.MeshUpdateFlags flags-no documentation
flags -
System.Void
| System.Void RecalculateUVDistributionMetric( |
| ) |
System.Int32 uvSetIndex-no documentation
| uvSetIndex System.Int32 | no documentation uvAreaThreshold - |
System.Void
| System.Void RecalculateUVDistributionMetrics( |
| ) |
System.Single uvAreaThreshold-no documentation
uvAreaThreshold -
System.Void
| System.Void SetColors( |
| ) |
UnityEngine.Color32[] inColors-no documentation
| inColors UnityEngine.Color32[] | no documentation |
| start System.Int32 | no documentation |
| length System.Int32 | no documentation flags - |
System.Void
| System.Void SetColors( |
| ) |
UnityEngine.Color32[] inColors-no documentation
| inColors UnityEngine.Color32[] | no documentation |
| start System.Int32 | no documentation length - |
System.Void
| System.Void SetColors( |
| ) |
UnityEngine.Color32[] inColors-no documentation
inColors -
System.Void
| System.Void SetColors( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inColors-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Color32 | no documentation |
| UnityEngine.CoreModule | no documentation |
| Version=0.0.0.0 | no documentation Culture=neutral - inColors - start - length - flags - |
System.Void
| System.Void SetColors( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inColors-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Color32 | no documentation |
| UnityEngine.CoreModule | no documentation Version=0.0.0.0 - Culture=neutral - inColors - start - length - |
System.Void
| System.Void SetColors( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Color32, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inColors-no documentation
System.Collections.Generic.List`1[[UnityEngine.Color32 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - inColors -
System.Void
| System.Void SetColors( |
| ) |
UnityEngine.Color[] inColors-no documentation
| inColors UnityEngine.Color[] | no documentation |
| start System.Int32 | no documentation |
| length System.Int32 | no documentation flags - |
System.Void
| System.Void SetColors( |
| ) |
UnityEngine.Color[] inColors-no documentation
| inColors UnityEngine.Color[] | no documentation |
| start System.Int32 | no documentation length - |
System.Void
| System.Void SetColors( |
| ) |
UnityEngine.Color[] inColors-no documentation
inColors -
System.Void
| System.Void SetColors( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inColors-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Color | no documentation |
| UnityEngine.CoreModule | no documentation |
| Version=0.0.0.0 | no documentation Culture=neutral - inColors - start - length - flags - |
System.Void
| System.Void SetColors( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inColors-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Color | no documentation |
| UnityEngine.CoreModule | no documentation Version=0.0.0.0 - Culture=neutral - inColors - start - length - |
System.Void
| System.Void SetColors( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Color, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inColors-no documentation
System.Collections.Generic.List`1[[UnityEngine.Color - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - inColors -
System.Void
| System.Void SetIndexBufferParams( |
| ) |
System.Int32 indexCount-no documentation
| indexCount System.Int32 | no documentation format - |
System.Void
| System.Void SetIndices( |
| ) |
System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] indices-no documentation
| System.Collections.Generic.List`1[[System.UInt16 | no documentation |
| mscorlib | no documentation |
| Version=4.0.0.0 | no documentation |
| Culture=neutral | no documentation |
| indices System.Collections.Generic.List 1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] | no documentation |
| indicesStart System.Int32 | no documentation indicesLength - topology - submesh - calculateBounds - baseVertex - |
System.Void
| System.Void SetIndices( |
| ) |
System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] indices-no documentation
| System.Collections.Generic.List`1[[System.UInt16 | no documentation |
| mscorlib | no documentation |
| Version=4.0.0.0 | no documentation |
| Culture=neutral | no documentation indices - topology - submesh - calculateBounds - baseVertex - |
System.Void
| System.Void SetIndices( |
| ) |
System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] indices-no documentation
| System.Collections.Generic.List`1[[System.Int32 | no documentation |
| mscorlib | no documentation |
| Version=4.0.0.0 | no documentation |
| Culture=neutral | no documentation |
| indices System.Collections.Generic.List 1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] | no documentation |
| indicesStart System.Int32 | no documentation indicesLength - topology - submesh - calculateBounds - baseVertex - |
System.Void
| System.Void SetIndices( |
| ) |
System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] indices-no documentation
| System.Collections.Generic.List`1[[System.Int32 | no documentation |
| mscorlib | no documentation |
| Version=4.0.0.0 | no documentation |
| Culture=neutral | no documentation indices - topology - submesh - calculateBounds - baseVertex - |
System.Void
| System.Void SetIndices( |
| ) |
System.UInt16[] indices-no documentation
| indices System.UInt16[] | no documentation |
| indicesStart System.Int32 | no documentation |
| indicesLength System.Int32 | no documentation |
| topology UnityEngine.MeshTopology | no documentation |
| submesh System.Int32 | no documentation |
| calculateBounds System.Boolean | no documentation baseVertex - |
System.Void
| System.Void SetIndices( |
| ) |
System.UInt16[] indices-no documentation
| indices System.UInt16[] | no documentation |
| topology UnityEngine.MeshTopology | no documentation |
| submesh System.Int32 | no documentation |
| calculateBounds System.Boolean | no documentation baseVertex - |
System.Void
| System.Void SetIndices( |
| ) |
System.Int32[] indices-no documentation
| indices System.Int32[] | no documentation |
| indicesStart System.Int32 | no documentation |
| indicesLength System.Int32 | no documentation |
| topology UnityEngine.MeshTopology | no documentation |
| submesh System.Int32 | no documentation |
| calculateBounds System.Boolean | no documentation baseVertex - |
System.Void
| System.Void SetIndices( |
| ) |
System.Int32[] indices-no documentation
| indices System.Int32[] | no documentation |
| topology UnityEngine.MeshTopology | no documentation |
| submesh System.Int32 | no documentation |
| calculateBounds System.Boolean | no documentation baseVertex - |
System.Void
| System.Void SetIndices( |
| ) |
System.Int32[] indices-no documentation
| indices System.Int32[] | no documentation |
| topology UnityEngine.MeshTopology | no documentation submesh - |
System.Void
| System.Void SetIndices( |
| ) |
System.Int32[] indices-no documentation
| indices System.Int32[] | no documentation |
| topology UnityEngine.MeshTopology | no documentation |
| submesh System.Int32 | no documentation calculateBounds - |
System.Void
| System.Void SetNormals( |
| ) |
UnityEngine.Vector3[] inNormals-no documentation
| inNormals UnityEngine.Vector3[] | no documentation |
| start System.Int32 | no documentation length - |
System.Void
| System.Void SetNormals( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inNormals-no documentation
System.Collections.Generic.List`1[[UnityEngine.Vector3 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - inNormals -
System.Void
| System.Void SetNormals( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inNormals-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Vector3 | no documentation |
| UnityEngine.CoreModule | no documentation Version=0.0.0.0 - Culture=neutral - inNormals - start - length - |
System.Void
| System.Void SetNormals( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inNormals-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Vector3 | no documentation |
| UnityEngine.CoreModule | no documentation |
| Version=0.0.0.0 | no documentation Culture=neutral - inNormals - start - length - flags - |
System.Void
| System.Void SetNormals( |
| ) |
UnityEngine.Vector3[] inNormals-no documentation
inNormals -
System.Void
| System.Void SetNormals( |
| ) |
UnityEngine.Vector3[] inNormals-no documentation
| inNormals UnityEngine.Vector3[] | no documentation |
| start System.Int32 | no documentation |
| length System.Int32 | no documentation flags - |
System.Void
| System.Void SetSubMesh( |
| ) |
System.Int32 index-no documentation
| index System.Int32 | no documentation |
| desc UnityEngine.Rendering.SubMeshDescriptor | no documentation flags - |
System.Void
| System.Void SetSubMeshes( |
| ) |
UnityEngine.Rendering.SubMeshDescriptor[] desc-no documentation
| desc UnityEngine.Rendering.SubMeshDescriptor[] | no documentation |
| start System.Int32 | no documentation |
| count System.Int32 | no documentation flags - |
System.Void
| System.Void SetSubMeshes( |
| ) |
UnityEngine.Rendering.SubMeshDescriptor[] desc-no documentation
| desc UnityEngine.Rendering.SubMeshDescriptor[] | no documentation flags - |
System.Void
| System.Void SetSubMeshes( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Rendering.SubMeshDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] desc-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Rendering.SubMeshDescriptor | no documentation |
| UnityEngine.CoreModule | no documentation |
| Version=0.0.0.0 | no documentation Culture=neutral - desc - start - count - flags - |
System.Void
| System.Void SetSubMeshes( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Rendering.SubMeshDescriptor, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] desc-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Rendering.SubMeshDescriptor | no documentation UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - desc - flags - |
System.Void
| System.Void SetTangents( |
| ) |
UnityEngine.Vector4[] inTangents-no documentation
inTangents -
System.Void
| System.Void SetTangents( |
| ) |
UnityEngine.Vector4[] inTangents-no documentation
| inTangents UnityEngine.Vector4[] | no documentation |
| start System.Int32 | no documentation |
| length System.Int32 | no documentation flags - |
System.Void
| System.Void SetTangents( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inTangents-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Vector4 | no documentation |
| UnityEngine.CoreModule | no documentation |
| Version=0.0.0.0 | no documentation Culture=neutral - inTangents - start - length - flags - |
System.Void
| System.Void SetTangents( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inTangents-no documentation
System.Collections.Generic.List`1[[UnityEngine.Vector4 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - inTangents -
System.Void
| System.Void SetTangents( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector4, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inTangents-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Vector4 | no documentation |
| UnityEngine.CoreModule | no documentation Version=0.0.0.0 - Culture=neutral - inTangents - start - length - |
System.Void
| System.Void SetTangents( |
| ) |
UnityEngine.Vector4[] inTangents-no documentation
| inTangents UnityEngine.Vector4[] | no documentation |
| start System.Int32 | no documentation length - |
System.Void
| System.Void SetTriangles( |
| ) |
System.Int32[] triangles-no documentation
| triangles System.Int32[] | no documentation |
| submesh System.Int32 | no documentation |
| calculateBounds System.Boolean | no documentation baseVertex - |
System.Void
| System.Void SetTriangles( |
| ) |
System.Int32[] triangles-no documentation
| triangles System.Int32[] | no documentation |
| submesh System.Int32 | no documentation calculateBounds - |
System.Void
| System.Void SetTriangles( |
| ) |
System.Int32[] triangles-no documentation
| triangles System.Int32[] | no documentation submesh - |
System.Void
| System.Void SetTriangles( |
| ) |
System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] triangles-no documentation
| System.Collections.Generic.List`1[[System.UInt16 | no documentation |
| mscorlib | no documentation |
| Version=4.0.0.0 | no documentation Culture=neutral - triangles - submesh - calculateBounds - baseVertex - |
System.Void
| System.Void SetTriangles( |
| ) |
System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] triangles-no documentation
| System.Collections.Generic.List`1[[System.Int32 | no documentation |
| mscorlib | no documentation |
| Version=4.0.0.0 | no documentation |
| Culture=neutral | no documentation |
| triangles System.Collections.Generic.List 1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] | no documentation trianglesStart - trianglesLength - submesh - calculateBounds - baseVertex - |
System.Void
| System.Void SetTriangles( |
| ) |
System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] triangles-no documentation
| System.Collections.Generic.List`1[[System.Int32 | no documentation |
| mscorlib | no documentation |
| Version=4.0.0.0 | no documentation Culture=neutral - triangles - submesh - calculateBounds - baseVertex - |
System.Void
| System.Void SetTriangles( |
| ) |
System.Collections.Generic.List`1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] triangles-no documentation
| System.Collections.Generic.List`1[[System.UInt16 | no documentation |
| mscorlib | no documentation |
| Version=4.0.0.0 | no documentation |
| Culture=neutral | no documentation |
| triangles System.Collections.Generic.List 1[[System.UInt16, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] | no documentation trianglesStart - trianglesLength - submesh - calculateBounds - baseVertex - |
System.Void
| System.Void SetTriangles( |
| ) |
System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] triangles-no documentation
| System.Collections.Generic.List`1[[System.Int32 | no documentation |
| mscorlib | no documentation Version=4.0.0.0 - Culture=neutral - triangles - submesh - calculateBounds - |
System.Void
| System.Void SetTriangles( |
| ) |
System.Collections.Generic.List`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]] triangles-no documentation
| System.Collections.Generic.List`1[[System.Int32 | no documentation mscorlib - Version=4.0.0.0 - Culture=neutral - triangles - submesh - |
System.Void
| System.Void SetTriangles( |
| ) |
System.UInt16[] triangles-no documentation
| triangles System.UInt16[] | no documentation |
| trianglesStart System.Int32 | no documentation |
| trianglesLength System.Int32 | no documentation |
| submesh System.Int32 | no documentation |
| calculateBounds System.Boolean | no documentation baseVertex - |
System.Void
| System.Void SetTriangles( |
| ) |
System.UInt16[] triangles-no documentation
| triangles System.UInt16[] | no documentation |
| submesh System.Int32 | no documentation |
| calculateBounds System.Boolean | no documentation baseVertex - |
System.Void
| System.Void SetTriangles( |
| ) |
System.Int32[] triangles-no documentation
| triangles System.Int32[] | no documentation |
| trianglesStart System.Int32 | no documentation |
| trianglesLength System.Int32 | no documentation |
| submesh System.Int32 | no documentation |
| calculateBounds System.Boolean | no documentation baseVertex - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| System.Collections.Generic.List`1[[UnityEngine.Vector2 | no documentation |
| UnityEngine.CoreModule | no documentation Version=0.0.0.0 - Culture=neutral - uvs - start - length - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| System.Collections.Generic.List`1[[UnityEngine.Vector3 | no documentation |
| UnityEngine.CoreModule | no documentation Version=0.0.0.0 - Culture=neutral - uvs - start - length - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| System.Collections.Generic.List`1[[UnityEngine.Vector3 | no documentation |
| UnityEngine.CoreModule | no documentation |
| Version=0.0.0.0 | no documentation Culture=neutral - uvs - start - length - flags - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| System.Collections.Generic.List`1[[UnityEngine.Vector4 | no documentation |
| UnityEngine.CoreModule | no documentation Version=0.0.0.0 - Culture=neutral - uvs - start - length - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| System.Collections.Generic.List`1[[UnityEngine.Vector4 | no documentation |
| UnityEngine.CoreModule | no documentation |
| Version=0.0.0.0 | no documentation Culture=neutral - uvs - start - length - flags - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation uvs - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation uvs - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation uvs - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| uvs UnityEngine.Vector2[] | no documentation |
| start System.Int32 | no documentation length - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| uvs UnityEngine.Vector2[] | no documentation |
| start System.Int32 | no documentation |
| length System.Int32 | no documentation flags - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| uvs UnityEngine.Vector3[] | no documentation |
| start System.Int32 | no documentation length - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| uvs UnityEngine.Vector3[] | no documentation |
| start System.Int32 | no documentation |
| length System.Int32 | no documentation flags - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| uvs UnityEngine.Vector4[] | no documentation |
| start System.Int32 | no documentation length - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| uvs UnityEngine.Vector4[] | no documentation |
| start System.Int32 | no documentation |
| length System.Int32 | no documentation flags - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation System.Collections.Generic.List`1[[UnityEngine.Vector2 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - uvs - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation System.Collections.Generic.List`1[[UnityEngine.Vector3 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - uvs - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation System.Collections.Generic.List`1[[UnityEngine.Vector4 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - uvs - |
System.Void
| System.Void SetUVs( |
| ) |
System.Int32 channel-no documentation
| channel System.Int32 | no documentation |
| System.Collections.Generic.List`1[[UnityEngine.Vector2 | no documentation |
| UnityEngine.CoreModule | no documentation |
| Version=0.0.0.0 | no documentation Culture=neutral - uvs - start - length - flags - |
System.Void
| System.Void SetVertexBufferParams( |
| ) |
System.Int32 vertexCount-no documentation
| vertexCount System.Int32 | no documentation attributes - |
System.Void
| System.Void SetVertices( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inVertices-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Vector3 | no documentation |
| UnityEngine.CoreModule | no documentation |
| Version=0.0.0.0 | no documentation Culture=neutral - inVertices - start - length - flags - |
System.Void
| System.Void SetVertices( |
| ) |
UnityEngine.Vector3[] inVertices-no documentation
inVertices -
System.Void
| System.Void SetVertices( |
| ) |
UnityEngine.Vector3[] inVertices-no documentation
| inVertices UnityEngine.Vector3[] | no documentation |
| start System.Int32 | no documentation length - |
System.Void
| System.Void SetVertices( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inVertices-no documentation
System.Collections.Generic.List`1[[UnityEngine.Vector3 - UnityEngine.CoreModule - Version=0.0.0.0 - Culture=neutral - inVertices -
System.Void
| System.Void SetVertices( |
| ) |
UnityEngine.Vector3[] inVertices-no documentation
| inVertices UnityEngine.Vector3[] | no documentation |
| start System.Int32 | no documentation |
| length System.Int32 | no documentation flags - |
System.Void
| System.Void SetVertices( |
| ) |
System.Collections.Generic.List`1[[UnityEngine.Vector3, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]] inVertices-no documentation
| System.Collections.Generic.List`1[[UnityEngine.Vector3 | no documentation |
| UnityEngine.CoreModule | no documentation Version=0.0.0.0 - Culture=neutral - inVertices - start - length - |
System.Void
| System.Void UploadMeshData( |
| ) |
System.Boolean markNoLongerReadable-no documentation
markNoLongerReadable -
System.Void