| UnityEngine.Vector4 GetColumn( |
| ) |
System.Int32 index-no documentation
index -
UnityEngine.Vector4
UnityEngine.Vector3
| UnityEngine.Vector4 GetRow( |
| ) |
System.Int32 index-no documentation
index -
UnityEngine.Vector4
| static UnityEngine.Matrix4x4 Create ( |
| ) |
Constructor replaces new;
| column0 UnityEngine.Vector4 | no description |
| column1 UnityEngine.Vector4 | no description |
| column2 UnityEngine.Vector4 | no description |
| column3 UnityEngine.Vector4 | no description |
UnityEngine.Matrix4x4
Constructor replaces new
UnityEngine.Matrix4x4
| static System.Single Determinant( |
| ) |
UnityEngine.Matrix4x4 m-no documentation
m -
System.Single
| static UnityEngine.Matrix4x4 Frustum( |
| ) |
UnityEngine.FrustumPlanes fp-no documentation
fp -
UnityEngine.Matrix4x4
| static UnityEngine.Matrix4x4 Frustum( |
| ) |
System.Single left-no documentation
| left System.Single | no documentation |
| right System.Single | no documentation |
| bottom System.Single | no documentation |
| top System.Single | no documentation |
| zNear System.Single | no documentation zFar - |
UnityEngine.Matrix4x4
| static UnityEngine.Matrix4x4 Inverse( |
| ) |
UnityEngine.Matrix4x4 m-no documentation
m -
UnityEngine.Matrix4x4
| static System.Boolean Inverse3DAffine( |
| ) |
UnityEngine.Matrix4x4 input-no documentation
| input UnityEngine.Matrix4x4 | no documentation result - |
System.Boolean
| static UnityEngine.Matrix4x4 LookAt( |
| ) |
UnityEngine.Vector3 from-no documentation
| from UnityEngine.Vector3 | no documentation |
| to UnityEngine.Vector3 | no documentation up - |
UnityEngine.Matrix4x4
| static UnityEngine.Matrix4x4 Ortho( |
| ) |
System.Single left-no documentation
| left System.Single | no documentation |
| right System.Single | no documentation |
| bottom System.Single | no documentation |
| top System.Single | no documentation |
| zNear System.Single | no documentation zFar - |
UnityEngine.Matrix4x4
| static UnityEngine.Matrix4x4 Perspective( |
| ) |
System.Single fov-no documentation
| fov System.Single | no documentation |
| aspect System.Single | no documentation |
| zNear System.Single | no documentation zFar - |
UnityEngine.Matrix4x4
| static UnityEngine.Matrix4x4 Rotate( |
| ) |
UnityEngine.Quaternion q-no documentation
q -
UnityEngine.Matrix4x4
| static UnityEngine.Matrix4x4 Scale( |
| ) |
UnityEngine.Vector3 vector-no documentation
vector -
UnityEngine.Matrix4x4
| static UnityEngine.Matrix4x4 Translate( |
| ) |
UnityEngine.Vector3 vector-no documentation
vector -
UnityEngine.Matrix4x4
| static UnityEngine.Matrix4x4 Transpose( |
| ) |
UnityEngine.Matrix4x4 m-no documentation
m -
UnityEngine.Matrix4x4
| static UnityEngine.Matrix4x4 TRS( |
| ) |
UnityEngine.Vector3 pos-no documentation
| pos UnityEngine.Vector3 | no documentation |
| q UnityEngine.Quaternion | no documentation s - |
UnityEngine.Matrix4x4
| UnityEngine.Matrix4x4 op_Multiply( |
| ) |
UnityEngine.Matrix4x4 lhs-no documentation
| lhs UnityEngine.Matrix4x4 | no documentation rhs - |
UnityEngine.Matrix4x4
| UnityEngine.Vector4 op_Multiply( |
| ) |
UnityEngine.Matrix4x4 lhs-no documentation
| lhs UnityEngine.Matrix4x4 | no documentation vector - |
UnityEngine.Vector4
| UnityEngine.Vector3 MultiplyPoint( |
| ) |
UnityEngine.Vector3 point-no documentation
point -
UnityEngine.Vector3
| UnityEngine.Vector3 MultiplyPoint3x4( |
| ) |
UnityEngine.Vector3 point-no documentation
point -
UnityEngine.Vector3
| UnityEngine.Vector3 MultiplyVector( |
| ) |
UnityEngine.Vector3 vector-no documentation
vector -
UnityEngine.Vector3
| System.Void SetColumn( |
| ) |
System.Int32 index-no documentation
| index System.Int32 | no documentation column - |
System.Void
| System.Void SetRow( |
| ) |
System.Int32 index-no documentation
| index System.Int32 | no documentation row - |
System.Void
| System.Void SetTRS( |
| ) |
UnityEngine.Vector3 pos-no documentation
| pos UnityEngine.Vector3 | no documentation |
| q UnityEngine.Quaternion | no documentation s - |
System.Void
System.String
| System.String ToString( |
| ) |
System.String format-no documentation
format -
System.String
| UnityEngine.Plane TransformPlane( |
| ) |
UnityEngine.Plane plane-no documentation
plane -
UnityEngine.Plane
System.Boolean