MLAPI_Transports::​UNetChannel
UnityObjectLink
MLAPI_Transports::​UNetChannel

class:/TYPE/MLAPI.Transports.UNetChannel//, can be loaded from an assetbundle using MLAPI_Transports::UNetChannel::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
id
MLAPI.Transports.NetworkChannel id
type
UnityEngine.Networking.QosType type
Functions
mlapi_transports::​unetchannel::​create
static MLAPI.Transports.UNetChannel Create ()

Constructor replaces new;

Returns

MLAPI.Transports.UNetChannel

mlapi_transports::​unetchannel::​fromassetbundle
static MLAPI.Transports.UNetChannel CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

MLAPI.Transports.UNetChannel