class:/TYPE/MLAPI.Transports.UNetChannel//, can be loaded from an assetbundle using MLAPI_Transports::UNetChannel::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
MLAPI.Transports.UNetChannel
| static MLAPI.Transports.UNetChannel CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
MLAPI.Transports.UNetChannel