LiteNetLib_Layers::​PacketLayerBase
UnityObjectLink
LiteNetLib_Layers::​PacketLayerBase
Quattro3D_LiteNetLibExtension::​PacketLayerBaseProxy

class:/TYPE/LiteNetLib.Layers.PacketLayerBase//, can be loaded from an assetbundle using LiteNetLib_Layers::PacketLayerBase::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
extrapacketsizeforlayer
readonly System.Int32 extrapacketsizeforlayer
Functions
litenetlib_layers::​packetlayerbase::​fromassetbundle
static LiteNetLib.Layers.PacketLayerBase CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

LiteNetLib.Layers.PacketLayerBase