LiteNetLib::​ConnectionState
UnityObjectLink
LiteNetLib::​ConnectionState

enum:/TYPE/LiteNetLib.ConnectionState///

Parent

UnityObjectLink

Variables
litenetlib::​connectionstate::​any
static readonly litenetlib::connectionstate::any

enum constant number 3

litenetlib::​connectionstate::​connected
static readonly litenetlib::connectionstate::connected

enum constant number 1

litenetlib::​connectionstate::​disconnected
static readonly litenetlib::connectionstate::disconnected

enum constant number 4

litenetlib::​connectionstate::​outgoing
static readonly litenetlib::connectionstate::outgoing

enum constant number 0

litenetlib::​connectionstate::​shutdownrequested
static readonly litenetlib::connectionstate::shutdownrequested

enum constant number 2

Functions
litenetlib::​connectionstate::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

litenetlib::​connectionstate::​enumtoint
static System.Int32 EnumToInt(
LiteNetLib.ConnectionState enum
)

no documentation

Parameters
enum

an enum of type LiteNetLib::ConnectionState

Returns

System.Int32

litenetlib::​connectionstate::​inttoenum
static LiteNetLib.ConnectionState IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than LiteNetLib::ConnectionState::Count()

Returns

LiteNetLib.ConnectionState

toint
System.String ToInt()

ToInt, equivalent to LiteNetLib::ConnectionState::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to LiteNetLib::ConnectionState::EnumToString(enum)

Returns

System.String