Joint2D
Behaviour
Joint2D

class:/TYPE/UnityEngine.Joint2D//, can be loaded from an assetbundle using Joint2D::createfromassetbundle(bundlename,prefabname) /

Parent

Behaviour

Functions
joint2d::​fromassetbundle
static UnityEngine.Joint2D CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Joint2D