class:/TYPE/HutongGames.PlayMaker.NamedVariable//, can be loaded from an assetbundle using HutongGames_PlayMaker::NamedVariable::createfromassetbundle(bundlename,prefabname) /
System.Void
HutongGames.PlayMaker.NamedVariable
System.Object target-no documentation
target -
System.Int32
System.String
System.String
| static HutongGames.PlayMaker.NamedVariable Create ( |
| ) |
Constructor replaces new;
| source HutongGames.PlayMaker.NamedVariable | no description |
HutongGames.PlayMaker.NamedVariable
| static HutongGames.PlayMaker.NamedVariable Create ( |
| ) |
Constructor replaces new;
| name System.String | no description |
HutongGames.PlayMaker.NamedVariable
Constructor replaces new;
HutongGames.PlayMaker.NamedVariable
| static HutongGames.PlayMaker.NamedVariable CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
HutongGames.PlayMaker.NamedVariable
| static System.Boolean IsNullOrNone( |
| ) |
HutongGames.PlayMaker.NamedVariable variable-no documentation
variable -
System.Boolean
System.Void
System.Object val-no documentation
val -
System.Void
| System.Void SetName( |
| ) |
System.String newName-no documentation
newName -
System.Void
System.Single
System.Int32