class:/TYPE/HutongGames.PlayMaker.FsmTransition//, can be loaded from an assetbundle using HutongGames_PlayMaker::FsmTransition::createfromassetbundle(bundlename,prefabname) /
| static HutongGames.PlayMaker.FsmTransition Create ( |
| ) |
Constructor replaces new;
| source HutongGames.PlayMaker.FsmTransition | no description |
HutongGames.PlayMaker.FsmTransition
Constructor replaces new;
HutongGames.PlayMaker.FsmTransition
| static HutongGames.PlayMaker.FsmTransition CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
HutongGames.PlayMaker.FsmTransition