HutongGames_PlayMaker::​FsmTransition
UnityObjectLink
HutongGames_PlayMaker::​FsmTransition

class:/TYPE/HutongGames.PlayMaker.FsmTransition//, can be loaded from an assetbundle using HutongGames_PlayMaker::FsmTransition::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
colorindex
System.Int32 colorindex
eventname
readonly System.String eventname
fsmevent
HutongGames.PlayMaker.FsmEvent fsmevent
linkconstraint
HutongGames.PlayMaker.FsmTransition.CustomLinkConstraint linkconstraint
linkstyle
HutongGames.PlayMaker.FsmTransition.CustomLinkStyle linkstyle
linktarget
HutongGames.PlayMaker.FsmTransition.CustomLinkTarget linktarget
tofsmstate
HutongGames.PlayMaker.FsmState tofsmstate
tostate
System.String tostate
Functions
hutonggames_playmaker::​fsmtransition::​create
static HutongGames.PlayMaker.FsmTransition Create (
HutongGames.PlayMaker.FsmTransition source
)

Constructor replaces new;

Parameters
source
HutongGames.PlayMaker.FsmTransition

no description

Returns

HutongGames.PlayMaker.FsmTransition

hutonggames_playmaker::​fsmtransition::​create
static HutongGames.PlayMaker.FsmTransition Create ()

Constructor replaces new;

Returns

HutongGames.PlayMaker.FsmTransition

hutonggames_playmaker::​fsmtransition::​fromassetbundle
static HutongGames.PlayMaker.FsmTransition CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

HutongGames.PlayMaker.FsmTransition