HutongGames_PlayMaker::​FsmTexture
HutongGames_PlayMaker::​FsmObject
HutongGames_PlayMaker::​FsmTexture

class:/TYPE/HutongGames.PlayMaker.FsmTexture//, can be loaded from an assetbundle using HutongGames_PlayMaker::FsmTexture::createfromassetbundle(bundlename,prefabname) /

Parent

HutongGames_PlayMaker::FsmObject

Variables
value
UnityEngine.Object value
variabletype
readonly HutongGames.PlayMaker.VariableType variabletype
Functions
clone
HutongGames.PlayMaker.NamedVariable Clone()
Returns

HutongGames.PlayMaker.NamedVariable

hutonggames_playmaker::​fsmtexture::​create
static HutongGames.PlayMaker.FsmTexture Create (
HutongGames.PlayMaker.FsmObject source
)

Constructor replaces new;

Parameters
source
HutongGames.PlayMaker.FsmObject

no description

Returns

HutongGames.PlayMaker.FsmTexture

hutonggames_playmaker::​fsmtexture::​create
static HutongGames.PlayMaker.FsmTexture Create (
System.String name
)

Constructor replaces new;

Parameters
name
System.String

no description

Returns

HutongGames.PlayMaker.FsmTexture

hutonggames_playmaker::​fsmtexture::​create
static HutongGames.PlayMaker.FsmTexture Create ()

Constructor replaces new;

Returns

HutongGames.PlayMaker.FsmTexture

hutonggames_playmaker::​fsmtexture::​fromassetbundle
static HutongGames.PlayMaker.FsmTexture CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

HutongGames.PlayMaker.FsmTexture