HutongGames_PlayMaker::​FsmString
HutongGames_PlayMaker::​NamedVariable
HutongGames_PlayMaker::​FsmString

class:/TYPE/HutongGames.PlayMaker.FsmString//, can be loaded from an assetbundle using HutongGames_PlayMaker::FsmString::createfromassetbundle(bundlename,prefabname) /

Parent

HutongGames_PlayMaker::NamedVariable

Variables
rawvalue
System.Object rawvalue
value
System.String value
variabletype
readonly HutongGames.PlayMaker.VariableType variabletype
Functions
clear
System.Void Clear()
Returns

System.Void

clone
HutongGames.PlayMaker.NamedVariable Clone()
Returns

HutongGames.PlayMaker.NamedVariable

hutonggames_playmaker::​fsmstring::​create
static HutongGames.PlayMaker.FsmString Create (
HutongGames.PlayMaker.FsmString source
)

Constructor replaces new;

Parameters
source
HutongGames.PlayMaker.FsmString

no description

Returns

HutongGames.PlayMaker.FsmString

hutonggames_playmaker::​fsmstring::​create
static HutongGames.PlayMaker.FsmString Create ()

Constructor replaces new;

Returns

HutongGames.PlayMaker.FsmString

hutonggames_playmaker::​fsmstring::​create
static HutongGames.PlayMaker.FsmString Create (
System.String name
)

Constructor replaces new;

Parameters
name
System.String

no description

Returns

HutongGames.PlayMaker.FsmString

hutonggames_playmaker::​fsmstring::​fromassetbundle
static HutongGames.PlayMaker.FsmString CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

HutongGames.PlayMaker.FsmString

hutonggames_playmaker::​fsmstring::​isnullorempty
static System.Boolean IsNullOrEmpty(
HutongGames.PlayMaker.FsmString fsmString
)

HutongGames.PlayMaker.FsmString fsmString-no documentation

Parameters

fsmString -

Returns

System.Boolean

tofloat
System.Single ToFloat()
Returns

System.Single

toint
System.Int32 ToInt()
Returns

System.Int32

tostring
System.String ToString()
Returns

System.String