HutongGames_PlayMaker::​FsmQuaternion
HutongGames_PlayMaker::​NamedVariable
HutongGames_PlayMaker::​FsmQuaternion

class:/TYPE/HutongGames.PlayMaker.FsmQuaternion//, can be loaded from an assetbundle using HutongGames_PlayMaker::FsmQuaternion::createfromassetbundle(bundlename,prefabname) /

Parent

HutongGames_PlayMaker::NamedVariable

Variables
rawvalue
System.Object rawvalue
value
UnityEngine.Quaternion value
variabletype
readonly HutongGames.PlayMaker.VariableType variabletype
Functions
clear
System.Void Clear()
Returns

System.Void

clone
HutongGames.PlayMaker.NamedVariable Clone()
Returns

HutongGames.PlayMaker.NamedVariable

hutonggames_playmaker::​fsmquaternion::​create
static HutongGames.PlayMaker.FsmQuaternion Create (
HutongGames.PlayMaker.FsmQuaternion source
)

Constructor replaces new;

Parameters
source
HutongGames.PlayMaker.FsmQuaternion

no description

Returns

HutongGames.PlayMaker.FsmQuaternion

hutonggames_playmaker::​fsmquaternion::​create
static HutongGames.PlayMaker.FsmQuaternion Create (
System.String name
)

Constructor replaces new;

Parameters
name
System.String

no description

Returns

HutongGames.PlayMaker.FsmQuaternion

hutonggames_playmaker::​fsmquaternion::​create
static HutongGames.PlayMaker.FsmQuaternion Create ()

Constructor replaces new;

Returns

HutongGames.PlayMaker.FsmQuaternion

hutonggames_playmaker::​fsmquaternion::​fromassetbundle
static HutongGames.PlayMaker.FsmQuaternion CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

HutongGames.PlayMaker.FsmQuaternion

tostring
System.String ToString()
Returns

System.String