HutongGames_PlayMaker::​FsmInt
HutongGames_PlayMaker::​NamedVariable
HutongGames_PlayMaker::​FsmInt

class:/TYPE/HutongGames.PlayMaker.FsmInt//, can be loaded from an assetbundle using HutongGames_PlayMaker::FsmInt::createfromassetbundle(bundlename,prefabname) /

Parent

HutongGames_PlayMaker::NamedVariable

Variables
rawvalue
System.Object rawvalue
value
System.Int32 value
variabletype
readonly HutongGames.PlayMaker.VariableType variabletype
Functions
clear
System.Void Clear()
Returns

System.Void

clone
HutongGames.PlayMaker.NamedVariable Clone()
Returns

HutongGames.PlayMaker.NamedVariable

hutonggames_playmaker::​fsmint::​create
static HutongGames.PlayMaker.FsmInt Create ()

Constructor replaces new;

Returns

HutongGames.PlayMaker.FsmInt

hutonggames_playmaker::​fsmint::​create
static HutongGames.PlayMaker.FsmInt Create (
HutongGames.PlayMaker.FsmInt source
)

Constructor replaces new;

Parameters
source
HutongGames.PlayMaker.FsmInt

no description

Returns

HutongGames.PlayMaker.FsmInt

hutonggames_playmaker::​fsmint::​create
static HutongGames.PlayMaker.FsmInt Create (
System.String name
)

Constructor replaces new;

Parameters
name
System.String

no description

Returns

HutongGames.PlayMaker.FsmInt

hutonggames_playmaker::​fsmint::​fromassetbundle
static HutongGames.PlayMaker.FsmInt CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

HutongGames.PlayMaker.FsmInt

safeassign
System.Void SafeAssign(
System.Object val
)

System.Object val-no documentation

Parameters

val -

Returns

System.Void

tofloat
System.Single ToFloat()
Returns

System.Single

toint
System.Int32 ToInt()
Returns

System.Int32

tostring
System.String ToString()
Returns

System.String