HutongGames_PlayMaker::​FsmColor
HutongGames_PlayMaker::​NamedVariable
HutongGames_PlayMaker::​FsmColor

class:/TYPE/HutongGames.PlayMaker.FsmColor//, can be loaded from an assetbundle using HutongGames_PlayMaker::FsmColor::createfromassetbundle(bundlename,prefabname) /

Parent

HutongGames_PlayMaker::NamedVariable

Variables
rawvalue
System.Object rawvalue
value
UnityEngine.Color value
variabletype
readonly HutongGames.PlayMaker.VariableType variabletype
Functions
clear
System.Void Clear()
Returns

System.Void

clone
HutongGames.PlayMaker.NamedVariable Clone()
Returns

HutongGames.PlayMaker.NamedVariable

hutonggames_playmaker::​fsmcolor::​create
static HutongGames.PlayMaker.FsmColor Create (
HutongGames.PlayMaker.FsmColor source
)

Constructor replaces new;

Parameters
source
HutongGames.PlayMaker.FsmColor

no description

Returns

HutongGames.PlayMaker.FsmColor

hutonggames_playmaker::​fsmcolor::​create
static HutongGames.PlayMaker.FsmColor Create (
System.String name
)

Constructor replaces new;

Parameters
name
System.String

no description

Returns

HutongGames.PlayMaker.FsmColor

hutonggames_playmaker::​fsmcolor::​create
static HutongGames.PlayMaker.FsmColor Create ()

Constructor replaces new;

Returns

HutongGames.PlayMaker.FsmColor

hutonggames_playmaker::​fsmcolor::​fromassetbundle
static HutongGames.PlayMaker.FsmColor CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

HutongGames.PlayMaker.FsmColor

tostring
System.String ToString()
Returns

System.String