HideFlags
UnityObjectLink
HideFlags

enum:/TYPE/UnityEngine.HideFlags///

Parent

UnityObjectLink

Variables
hideflags::​dontsave
static readonly hideflags::dontsave

enum constant number 7

hideflags::​dontsaveinbuild
static readonly hideflags::dontsaveinbuild

enum constant number 5

hideflags::​dontsaveineditor
static readonly hideflags::dontsaveineditor

enum constant number 3

hideflags::​dontunloadunusedasset
static readonly hideflags::dontunloadunusedasset

enum constant number 6

hideflags::​hideanddontsave
static readonly hideflags::hideanddontsave

enum constant number 8

hideflags::​hideinhierarchy
static readonly hideflags::hideinhierarchy

enum constant number 1

hideflags::​hideininspector
static readonly hideflags::hideininspector

enum constant number 2

hideflags::​none
static readonly hideflags::none

enum constant number 0

hideflags::​noteditable
static readonly hideflags::noteditable

enum constant number 4

Functions
hideflags::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

hideflags::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.HideFlags enum
)

no documentation

Parameters
enum
UnityEngine.HideFlags

an enum of type HideFlags

Returns

System.Int32

hideflags::​inttoenum
static UnityEngine.HideFlags IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::HideFlags::Count()

Returns

UnityEngine.HideFlags

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::HideFlags::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::HideFlags::EnumToString(enum)

Returns

System.String