Gyroscope
UnityObjectLink
Gyroscope

class:/TYPE/UnityEngine.Gyroscope//, can be loaded from an assetbundle using Gyroscope::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
attitude
readonly UnityEngine.Quaternion attitude
enabled
System.Boolean enabled
gravity
readonly UnityEngine.Vector3 gravity
rotationrate
readonly UnityEngine.Vector3 rotationrate
rotationrateunbiased
readonly UnityEngine.Vector3 rotationrateunbiased
updateinterval
System.Single updateinterval
useracceleration
readonly UnityEngine.Vector3 useracceleration
Functions
gyroscope::​fromassetbundle
static UnityEngine.Gyroscope CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Gyroscope