Events::​UnityEventBase
UnityObjectLink
Events::​UnityEventBase
Events::​UnityEvent
Events::​UnityEvent_T_EventSystems::​BaseEventData
Events::​UnityEvent_T_Vector2

class:/TYPE/UnityEngine.Events.UnityEventBase//, can be loaded from an assetbundle using Events::UnityEventBase::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Functions
events::​unityeventbase::​fromassetbundle
static UnityEngine.Events.UnityEventBase CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Events.UnityEventBase