EventSystems_PointerEventData::​InputButton
UnityObjectLink
EventSystems_PointerEventData::​InputButton

enum:/TYPE/UnityEngine.EventSystems.PointerEventData.InputButton///

Parent

UnityObjectLink

Variables
eventsystems_pointereventdata::​inputbutton::​left
static readonly eventsystems_pointereventdata::inputbutton::left

enum constant number 0

eventsystems_pointereventdata::​inputbutton::​middle
static readonly eventsystems_pointereventdata::inputbutton::middle

enum constant number 2

eventsystems_pointereventdata::​inputbutton::​right
static readonly eventsystems_pointereventdata::inputbutton::right

enum constant number 1

Functions
eventsystems_pointereventdata::​inputbutton::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

eventsystems_pointereventdata::​inputbutton::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.EventSystems.PointerEventData+InputButton enum
)

no documentation

Parameters
enum
UnityEngine.EventSystems.PointerEventData InputButton

an enum of type EventSystems_PointerEventData::InputButton

Returns

System.Int32

eventsystems_pointereventdata::​inputbutton::​inttoenum
static UnityEngine.EventSystems.PointerEventData+InputButton IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::EventSystems::PointerEventData::InputButton::Count()

Returns

UnityEngine.EventSystems.PointerEventData+InputButton

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::EventSystems::PointerEventData::InputButton::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::EventSystems::PointerEventData::InputButton::EnumToString(enum)

Returns

System.String