EventSystems::​RaycastResult
UnityObjectLink
EventSystems::​RaycastResult

/

Parent

UnityObjectLink

Variables
depth
System.Int32 depth
displayindex
System.Int32 displayindex
distance
System.Single distance
gameobject
UnityEngine.GameObject gameobject
index
System.Single index
isvalid
readonly System.Boolean isvalid
module
UnityEngine.EventSystems.BaseRaycaster module
screenposition
UnityEngine.Vector2 screenposition
sortinggroupid
System.Int32 sortinggroupid
sortinggrouporder
System.Int32 sortinggrouporder
sortinglayer
System.Int32 sortinglayer
sortingorder
System.Int32 sortingorder
worldnormal
UnityEngine.Vector3 worldnormal
worldposition
UnityEngine.Vector3 worldposition
Functions
clear
System.Void Clear()
Returns

System.Void

eventsystems::​raycastresult::​create
static UnityEngine.EventSystems.RaycastResult Create ()

Constructor replaces new

Returns

UnityEngine.EventSystems.RaycastResult

tostring
System.String ToString()
Returns

System.String