class:/TYPE/UnityEngine.EventSystems.EventTrigger//, can be loaded from an assetbundle using EventSystems::EventTrigger::createfromassetbundle(bundlename,prefabname) /
| static UnityEngine.EventSystems.EventTrigger CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.EventSystems.EventTrigger
| System.Void OnBeginDrag( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnCancel( |
| ) |
UnityEngine.EventSystems.BaseEventData eventData-no documentation
eventData -
System.Void
| System.Void OnDeselect( |
| ) |
UnityEngine.EventSystems.BaseEventData eventData-no documentation
eventData -
System.Void
| System.Void OnDrag( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnDrop( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnEndDrag( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnInitializePotentialDrag( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnMove( |
| ) |
UnityEngine.EventSystems.AxisEventData eventData-no documentation
eventData -
System.Void
| System.Void OnPointerClick( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnPointerDown( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnPointerEnter( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnPointerExit( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnPointerUp( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnScroll( |
| ) |
UnityEngine.EventSystems.PointerEventData eventData-no documentation
eventData -
System.Void
| System.Void OnSelect( |
| ) |
UnityEngine.EventSystems.BaseEventData eventData-no documentation
eventData -
System.Void
| System.Void OnSubmit( |
| ) |
UnityEngine.EventSystems.BaseEventData eventData-no documentation
eventData -
System.Void
| System.Void OnUpdateSelected( |
| ) |
UnityEngine.EventSystems.BaseEventData eventData-no documentation
eventData -
System.Void