EventSystems::​AbstractEventData
UnityObjectLink
EventSystems::​AbstractEventData
EventSystems::​BaseEventData

class:/TYPE/UnityEngine.EventSystems.AbstractEventData//, can be loaded from an assetbundle using EventSystems::AbstractEventData::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Functions
eventsystems::​abstracteventdata::​fromassetbundle
static UnityEngine.EventSystems.AbstractEventData CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.EventSystems.AbstractEventData