class:/TYPE/UnityEngine.Debug//, can be loaded from an assetbundle using Debug::createfromassetbundle(bundlename,prefabname) /
System.Boolean condition-no documentation
| condition System.Boolean | no documentation |
| format System.String | no documentation args - |
System.Void
System.Boolean condition-no documentation
| condition System.Boolean | no documentation |
| context UnityEngine.Object | no documentation |
| format System.String | no documentation args - |
System.Void
System.Void
System.Void
Constructor replaces new;
UnityEngine.Debug
System.Void
| static System.Void DrawLine( |
| ) |
UnityEngine.Vector3 start-no documentation
| start UnityEngine.Vector3 | no documentation |
| end UnityEngine.Vector3 | no documentation color - |
System.Void
| static System.Void DrawLine( |
| ) |
UnityEngine.Vector3 start-no documentation
| start UnityEngine.Vector3 | no documentation end - |
System.Void
| static System.Void DrawLine( |
| ) |
UnityEngine.Vector3 start-no documentation
| start UnityEngine.Vector3 | no documentation |
| end UnityEngine.Vector3 | no documentation |
| color UnityEngine.Color | no documentation |
| duration System.Single | no documentation depthTest - |
System.Void
| static System.Void DrawLine( |
| ) |
UnityEngine.Vector3 start-no documentation
| start UnityEngine.Vector3 | no documentation |
| end UnityEngine.Vector3 | no documentation |
| color UnityEngine.Color | no documentation duration - |
System.Void
| static System.Void DrawRay( |
| ) |
UnityEngine.Vector3 start-no documentation
| start UnityEngine.Vector3 | no documentation |
| dir UnityEngine.Vector3 | no documentation |
| color UnityEngine.Color | no documentation |
| duration System.Single | no documentation depthTest - |
System.Void
| static System.Void DrawRay( |
| ) |
UnityEngine.Vector3 start-no documentation
| start UnityEngine.Vector3 | no documentation |
| dir UnityEngine.Vector3 | no documentation |
| color UnityEngine.Color | no documentation duration - |
System.Void
| static System.Void DrawRay( |
| ) |
UnityEngine.Vector3 start-no documentation
| start UnityEngine.Vector3 | no documentation dir - |
System.Void
| static System.Void DrawRay( |
| ) |
UnityEngine.Vector3 start-no documentation
| start UnityEngine.Vector3 | no documentation |
| dir UnityEngine.Vector3 | no documentation color - |
System.Void
| static UnityEngine.Debug CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Debug
System.Object message-no documentation
| message | no documentation context - |
System.Void
System.Object message-no documentation
message -
System.Void
System.Object message-no documentation
| message | no documentation context - |
System.Void
System.Object message-no documentation
message -
System.Void
UnityEngine.Object context-no documentation
| context UnityEngine.Object | no documentation |
| format System.String | no documentation args - |
System.Void
System.String format-no documentation
| format System.String | no documentation args - |
System.Void
System.Object message-no documentation
message -
System.Void
System.Object message-no documentation
| message | no documentation context - |
System.Void
System.String format-no documentation
| format System.String | no documentation args - |
System.Void
UnityEngine.Object context-no documentation
| context UnityEngine.Object | no documentation |
| format System.String | no documentation args - |
System.Void
UnityEngine.LogType logType-no documentation
| logType UnityEngine.LogType | no documentation |
| logOptions UnityEngine.LogOption | no documentation |
| context UnityEngine.Object | no documentation |
| format System.String | no documentation args - |
System.Void
UnityEngine.Object context-no documentation
| context UnityEngine.Object | no documentation |
| format System.String | no documentation args - |
System.Void
System.String format-no documentation
| format System.String | no documentation args - |
System.Void
System.Object message-no documentation
message -
System.Void
System.Object message-no documentation
| message | no documentation context - |
System.Void
System.String format-no documentation
| format System.String | no documentation args - |
System.Void