class:/TYPE/UnityEngine.Cubemap//, can be loaded from an assetbundle using Cubemap::createfromassetbundle(bundlename,prefabname) /
| System.Void Apply( |
| ) |
System.Boolean updateMipmaps-no documentation
| updateMipmaps System.Boolean | no documentation makeNoLongerReadable - |
System.Void
| System.Void Apply( |
| ) |
System.Boolean updateMipmaps-no documentation
updateMipmaps -
System.Void
System.Void
System.Void
| static UnityEngine.Cubemap Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| format UnityEngine.Experimental.Rendering.DefaultFormat | no description |
| flags UnityEngine.Experimental.Rendering.TextureCreationFlags | no description |
UnityEngine.Cubemap
| static UnityEngine.Cubemap Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| textureFormat UnityEngine.TextureFormat | no description |
| mipChain System.Boolean | no description |
UnityEngine.Cubemap
| static UnityEngine.Cubemap Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| format UnityEngine.Experimental.Rendering.GraphicsFormat | no description |
| flags UnityEngine.Experimental.Rendering.TextureCreationFlags | no description |
| mipCount System.Int32 | no description |
UnityEngine.Cubemap
| static UnityEngine.Cubemap Create ( |
| ) |
Constructor replaces new;
| width System.Int32 | no description |
| format UnityEngine.TextureFormat | no description |
| mipCount System.Int32 | no description |
UnityEngine.Cubemap
System.Int32 width-no documentation
| width System.Int32 | no documentation |
| format UnityEngine.TextureFormat | no documentation |
| mipmap System.Boolean | no documentation nativeTex - |
UnityEngine.Cubemap
| static UnityEngine.Cubemap CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Cubemap
| UnityEngine.Color GetPixel( |
| ) |
UnityEngine.CubemapFace face-no documentation
| face UnityEngine.CubemapFace | no documentation |
| x System.Int32 | no documentation y - |
UnityEngine.Color
| UnityEngine.Color GetPixel( |
| ) |
UnityEngine.CubemapFace face-no documentation
| face UnityEngine.CubemapFace | no documentation |
| x System.Int32 | no documentation |
| y System.Int32 | no documentation mip - |
UnityEngine.Color
| UnityEngine.Color[] GetPixels( |
| ) |
UnityEngine.CubemapFace face-no documentation
| face UnityEngine.CubemapFace | no documentation miplevel - |
UnityEngine.Color[]
| UnityEngine.Color[] GetPixels( |
| ) |
UnityEngine.CubemapFace face-no documentation
face -
UnityEngine.Color[]
System.Boolean
| System.Void SetPixel( |
| ) |
UnityEngine.CubemapFace face-no documentation
| face UnityEngine.CubemapFace | no documentation |
| x System.Int32 | no documentation |
| y System.Int32 | no documentation color - |
System.Void
| System.Void SetPixel( |
| ) |
UnityEngine.CubemapFace face-no documentation
| face UnityEngine.CubemapFace | no documentation |
| x System.Int32 | no documentation |
| y System.Int32 | no documentation |
| color UnityEngine.Color | no documentation mip - |
System.Void
| System.Void SetPixels( |
| ) |
UnityEngine.Color[] colors-no documentation
| colors UnityEngine.Color[] | no documentation face - |
System.Void
| System.Void SetPixels( |
| ) |
UnityEngine.Color[] colors-no documentation
| colors UnityEngine.Color[] | no documentation |
| face UnityEngine.CubemapFace | no documentation miplevel - |
System.Void
| System.Void SmoothEdges( |
| ) |
System.Int32 smoothRegionWidthInPixels-no documentation
smoothRegionWidthInPixels -
System.Void
System.Void