ContactFilter2D
UnityObjectLink
ContactFilter2D

/

Parent

UnityObjectLink

Variables
contactfilter2d::​normalangleupperlimit
static readonly System.Single contactfilter2d::normalangleupperlimit
isfiltering
readonly System.Boolean isfiltering
layermask
UnityEngine.LayerMask layermask
maxdepth
System.Single maxdepth
maxnormalangle
System.Single maxnormalangle
mindepth
System.Single mindepth
minnormalangle
System.Single minnormalangle
usedepth
System.Boolean usedepth
uselayermask
System.Boolean uselayermask
usenormalangle
System.Boolean usenormalangle
useoutsidedepth
System.Boolean useoutsidedepth
useoutsidenormalangle
System.Boolean useoutsidenormalangle
usetriggers
System.Boolean usetriggers
Functions
cleardepth
System.Void ClearDepth()
Returns

System.Void

clearlayermask
System.Void ClearLayerMask()
Returns

System.Void

clearnormalangle
System.Void ClearNormalAngle()
Returns

System.Void

contactfilter2d::​create
static UnityEngine.ContactFilter2D Create ()

Constructor replaces new

Returns

UnityEngine.ContactFilter2D

isfilteringdepth
System.Boolean IsFilteringDepth(
UnityEngine.GameObject obj
)

UnityEngine.GameObject obj-no documentation

Parameters

obj -

Returns

System.Boolean

isfilteringlayermask
System.Boolean IsFilteringLayerMask(
UnityEngine.GameObject obj
)

UnityEngine.GameObject obj-no documentation

Parameters

obj -

Returns

System.Boolean

isfilteringnormalangle
System.Boolean IsFilteringNormalAngle(
System.Single angle
)

System.Single angle-no documentation

Parameters

angle -

Returns

System.Boolean

isfilteringnormalangle
System.Boolean IsFilteringNormalAngle(
UnityEngine.Vector2 normal
)

UnityEngine.Vector2 normal-no documentation

Parameters

normal -

Returns

System.Boolean

isfilteringtrigger
System.Boolean IsFilteringTrigger(
UnityEngine.Collider2D collider
)

UnityEngine.Collider2D collider-no documentation

Parameters

collider -

Returns

System.Boolean

nofilter
UnityEngine.ContactFilter2D NoFilter()
Returns

UnityEngine.ContactFilter2D

setdepth
System.Void SetDepth(
System.Single minDepth,
System.Single maxDepth
)

System.Single minDepth-no documentation

Parameters
minDepth
System.Single

no documentation maxDepth -

Returns

System.Void

setlayermask
System.Void SetLayerMask(
UnityEngine.LayerMask layerMask
)

UnityEngine.LayerMask layerMask-no documentation

Parameters

layerMask -

Returns

System.Void

setnormalangle
System.Void SetNormalAngle(
System.Single minNormalAngle,
System.Single maxNormalAngle
)

System.Single minNormalAngle-no documentation

Parameters
minNormalAngle
System.Single

no documentation maxNormalAngle -

Returns

System.Void