ComputeBufferType
UnityObjectLink
ComputeBufferType

enum:/TYPE/UnityEngine.ComputeBufferType///

Parent

UnityObjectLink

Variables
computebuffertype::​append
static readonly computebuffertype::append

enum constant number 2

computebuffertype::​constant
static readonly computebuffertype::constant

enum constant number 4

computebuffertype::​counter
static readonly computebuffertype::counter

enum constant number 3

computebuffertype::​default
static readonly computebuffertype::default

enum constant number 0

computebuffertype::​drawindirect
static readonly computebuffertype::drawindirect

enum constant number 6

computebuffertype::​gpumemory
static readonly computebuffertype::gpumemory

enum constant number 8

computebuffertype::​indirectarguments
static readonly computebuffertype::indirectarguments

enum constant number 7

computebuffertype::​raw
static readonly computebuffertype::raw

enum constant number 1

computebuffertype::​structured
static readonly computebuffertype::structured

enum constant number 5

Functions
computebuffertype::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

computebuffertype::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.ComputeBufferType enum
)

no documentation

Parameters
enum
UnityEngine.ComputeBufferType

an enum of type ComputeBufferType

Returns

System.Int32

computebuffertype::​inttoenum
static UnityEngine.ComputeBufferType IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::ComputeBufferType::Count()

Returns

UnityEngine.ComputeBufferType

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::ComputeBufferType::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::ComputeBufferType::EnumToString(enum)

Returns

System.String