CollisionDetectionMode
UnityObjectLink
CollisionDetectionMode

enum:/TYPE/UnityEngine.CollisionDetectionMode///

Parent

UnityObjectLink

Variables
collisiondetectionmode::​continuous
static readonly collisiondetectionmode::continuous

enum constant number 1

collisiondetectionmode::​continuousdynamic
static readonly collisiondetectionmode::continuousdynamic

enum constant number 2

collisiondetectionmode::​continuousspeculative
static readonly collisiondetectionmode::continuousspeculative

enum constant number 3

collisiondetectionmode::​discrete
static readonly collisiondetectionmode::discrete

enum constant number 0

Functions
collisiondetectionmode::​count
static System.Int32 GetEnumCount()

no documentation

Returns

System.Int32

collisiondetectionmode::​enumtoint
static System.Int32 EnumToInt(
UnityEngine.CollisionDetectionMode enum
)

no documentation

Parameters
enum
UnityEngine.CollisionDetectionMode

an enum of type CollisionDetectionMode

Returns

System.Int32

collisiondetectionmode::​inttoenum
static UnityEngine.CollisionDetectionMode IntToEnum(
System.Int32 enumnumber
)

no documentation

Parameters
enumnumber
System.Int32

an int lower than UnityEngine::CollisionDetectionMode::Count()

Returns

UnityEngine.CollisionDetectionMode

toint
System.String ToInt()

ToInt, equivalent to UnityEngine::CollisionDetectionMode::EnumToInt(enum)

Returns

System.String

tostring
System.String ToString()

ToString, equivalent to UnityEngine::CollisionDetectionMode::EnumToString(enum)

Returns

System.String