Cinemachine::​ICinemachineTargetGroup
UnityObjectLink
Cinemachine::​ICinemachineTargetGroup

class:/TYPE/Cinemachine.ICinemachineTargetGroup//, can be loaded from an assetbundle using Cinemachine::ICinemachineTargetGroup::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Functions
cinemachine::​icinemachinetargetgroup::​fromassetbundle
static Cinemachine.ICinemachineTargetGroup CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

Cinemachine.ICinemachineTargetGroup