Cinemachine::​CinemachineBlenderSettings
ScriptableObject
Cinemachine::​CinemachineBlenderSettings

class:/TYPE/Cinemachine.CinemachineBlenderSettings//, can be loaded from an assetbundle using Cinemachine::CinemachineBlenderSettings::createfromassetbundle(bundlename,prefabname) /

Parent

ScriptableObject

Variables
cinemachine::​cinemachineblendersettings::​kblendfromanycameralabel
static readonly System.String cinemachine::cinemachineblendersettings::kblendfromanycameralabel
Functions
cinemachine::​cinemachineblendersettings::​create

Constructor replaces new;

Returns

Cinemachine.CinemachineBlenderSettings

cinemachine::​cinemachineblendersettings::​fromassetbundle
static Cinemachine.CinemachineBlenderSettings CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

Cinemachine.CinemachineBlenderSettings

getblendforvirtualcameras
Cinemachine.CinemachineBlendDefinition GetBlendForVirtualCameras(
System.String fromCameraName,
System.String toCameraName,
Cinemachine.CinemachineBlendDefinition defaultBlend
)

System.String fromCameraName-no documentation

Parameters
fromCameraName
System.String

no documentation

toCameraName
System.String

no documentation defaultBlend -

Returns

Cinemachine.CinemachineBlendDefinition