CanvasRenderer
Component
CanvasRenderer

class:/TYPE/UnityEngine.CanvasRenderer//, can be loaded from an assetbundle using CanvasRenderer::createfromassetbundle(bundlename,prefabname) /

Parent

Component

Functions
canvasrenderer::​fromassetbundle
static UnityEngine.CanvasRenderer CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.CanvasRenderer