BoxCollider
Collider
BoxCollider

class:/TYPE/UnityEngine.BoxCollider//, can be loaded from an assetbundle using BoxCollider::createfromassetbundle(bundlename,prefabname) /

Parent

Collider

Variables
center
UnityEngine.Vector3 center
size
UnityEngine.Vector3 size
Functions
boxcollider::​create
static UnityEngine.BoxCollider Create ()

Constructor replaces new;

Returns

UnityEngine.BoxCollider

boxcollider::​fromassetbundle
static UnityEngine.BoxCollider CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.BoxCollider