class:/TYPE/UnityEngine.AudioSource//, can be loaded from an assetbundle using AudioSource::createfromassetbundle(bundlename,prefabname) /
Constructor replaces new;
UnityEngine.AudioSource
| static UnityEngine.AudioSource CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.AudioSource
| static System.Void PlayClipAtPoint( |
| ) |
UnityEngine.AudioClip clip-no documentation
| clip UnityEngine.AudioClip | no documentation position - |
System.Void
| static System.Void PlayClipAtPoint( |
| ) |
UnityEngine.AudioClip clip-no documentation
| clip UnityEngine.AudioClip | no documentation |
| position UnityEngine.Vector3 | no documentation volume - |
System.Void
| UnityEngine.AnimationCurve GetCustomCurve( |
| ) |
UnityEngine.AudioSourceCurveType type-no documentation
type -
UnityEngine.AnimationCurve
| System.Void GetOutputData( |
| ) |
System.Single[] samples-no documentation
| samples System.Single[] | no documentation channel - |
System.Void
| System.Void GetSpectrumData( |
| ) |
System.Single[] samples-no documentation
| samples System.Single[] | no documentation |
| channel System.Int32 | no documentation window - |
System.Void
System.Void
| System.Void Play( |
| ) |
System.UInt64 delay-no documentation
delay -
System.Void
System.Void
| System.Void PlayDelayed( |
| ) |
System.Single delay-no documentation
delay -
System.Void
| System.Void PlayOneShot( |
| ) |
UnityEngine.AudioClip clip-no documentation
clip -
System.Void
| System.Void PlayOneShot( |
| ) |
UnityEngine.AudioClip clip-no documentation
| clip UnityEngine.AudioClip | no documentation volumeScale - |
System.Void
| System.Void PlayScheduled( |
| ) |
System.Double time-no documentation
time -
System.Void
| System.Boolean SetAmbisonicDecoderFloat( |
| ) |
System.Int32 index-no documentation
| index System.Int32 | no documentation value - |
System.Boolean
| System.Void SetCustomCurve( |
| ) |
UnityEngine.AudioSourceCurveType type-no documentation
| type UnityEngine.AudioSourceCurveType | no documentation curve - |
System.Void
| System.Void SetScheduledEndTime( |
| ) |
System.Double time-no documentation
time -
System.Void
| System.Void SetScheduledStartTime( |
| ) |
System.Double time-no documentation
time -
System.Void
| System.Boolean SetSpatializerFloat( |
| ) |
System.Int32 index-no documentation
| index System.Int32 | no documentation value - |
System.Boolean
System.Void
System.Void