class:/TYPE/UnityEngine.Application//, can be loaded from an assetbundle using Application::createfromassetbundle(bundlename,prefabname) /
| static System.Boolean CanStreamedLevelBeLoaded( |
| ) |
System.String levelName-no documentation
levelName -
System.Boolean
| static System.Boolean CanStreamedLevelBeLoaded( |
| ) |
System.Int32 levelIndex-no documentation
levelIndex -
System.Boolean
Constructor replaces new;
UnityEngine.Application
| static UnityEngine.Application CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.Application
System.String[]
| static UnityEngine.StackTraceLogType GetStackTraceLogType( |
| ) |
UnityEngine.LogType logType-no documentation
logType -
UnityEngine.StackTraceLogType
System.Boolean
| static System.Boolean HasUserAuthorization( |
| ) |
UnityEngine.UserAuthorization mode-no documentation
mode -
System.Boolean
| static System.Boolean IsPlaying( |
| ) |
UnityEngine.Object obj-no documentation
obj -
System.Boolean
| static System.Void OpenURL( |
| ) |
System.String url-no documentation
url -
System.Void
| static System.Void Quit( |
| ) |
System.Int32 exitCode-no documentation
exitCode -
System.Void
System.Void
| static System.Void SetBuildTags( |
| ) |
System.String[] buildTags-no documentation
buildTags -
System.Void
| static System.Void SetStackTraceLogType( |
| ) |
UnityEngine.LogType logType-no documentation
| logType UnityEngine.LogType | no documentation stackTraceType - |
System.Void
System.Void