AnimatorControllerParameter
UnityObjectLink
AnimatorControllerParameter

class:/TYPE/UnityEngine.AnimatorControllerParameter//, can be loaded from an assetbundle using AnimatorControllerParameter::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
defaultbool
System.Boolean defaultbool
defaultfloat
System.Single defaultfloat
defaultint
System.Int32 defaultint
namehash
readonly System.Int32 namehash
type
UnityEngine.AnimatorControllerParameterType type
Functions
animatorcontrollerparameter::​create
static UnityEngine.AnimatorControllerParameter Create ()

Constructor replaces new;

Returns

UnityEngine.AnimatorControllerParameter

animatorcontrollerparameter::​fromassetbundle
static UnityEngine.AnimatorControllerParameter CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.AnimatorControllerParameter