class:/TYPE/UnityEngine.AnimationCurve//, can be loaded from an assetbundle using AnimationCurve::createfromassetbundle(bundlename,prefabname) /
| System.Int32 AddKey( |
| ) |
UnityEngine.Keyframe key-no documentation
key -
System.Int32
| System.Int32 AddKey( |
| ) |
System.Single time-no documentation
| time System.Single | no documentation value - |
System.Int32
| static UnityEngine.AnimationCurve Constant( |
| ) |
System.Single timeStart-no documentation
| timeStart System.Single | no documentation |
| timeEnd System.Single | no documentation value - |
UnityEngine.AnimationCurve
| static UnityEngine.AnimationCurve EaseInOut( |
| ) |
System.Single timeStart-no documentation
| timeStart System.Single | no documentation |
| valueStart System.Single | no documentation |
| timeEnd System.Single | no documentation valueEnd - |
UnityEngine.AnimationCurve
| static UnityEngine.AnimationCurve CreateFromAssetBundle( |
| ) |
Constructor for object from a bundle
| bundle string | bundle name |
| objectname string | object name with extension |
UnityEngine.AnimationCurve
| static UnityEngine.AnimationCurve Linear( |
| ) |
System.Single timeStart-no documentation
| timeStart System.Single | no documentation |
| valueStart System.Single | no documentation |
| timeEnd System.Single | no documentation valueEnd - |
UnityEngine.AnimationCurve
| System.Single Evaluate( |
| ) |
System.Single time-no documentation
time -
System.Single
| System.Int32 MoveKey( |
| ) |
System.Int32 index-no documentation
| index System.Int32 | no documentation key - |
System.Int32
| System.Void RemoveKey( |
| ) |
System.Int32 index-no documentation
index -
System.Void
| System.Void SmoothTangents( |
| ) |
System.Int32 index-no documentation
| index System.Int32 | no documentation weight - |
System.Void