AnimationCurve
UnityObjectLink
AnimationCurve

class:/TYPE/UnityEngine.AnimationCurve//, can be loaded from an assetbundle using AnimationCurve::createfromassetbundle(bundlename,prefabname) /

Parent

UnityObjectLink

Variables
keys
UnityEngine.Keyframe[] keys
length
readonly System.Int32 length
postwrapmode
UnityEngine.WrapMode postwrapmode
prewrapmode
UnityEngine.WrapMode prewrapmode
Functions
addkey
System.Int32 AddKey(
UnityEngine.Keyframe key
)

UnityEngine.Keyframe key-no documentation

Parameters

key -

Returns

System.Int32

addkey
System.Int32 AddKey(
System.Single time,
System.Single value
)

System.Single time-no documentation

Parameters
time
System.Single

no documentation value -

Returns

System.Int32

animationcurve::​constant
static UnityEngine.AnimationCurve Constant(
System.Single timeStart,
System.Single timeEnd,
System.Single value
)

System.Single timeStart-no documentation

Parameters
timeStart
System.Single

no documentation

timeEnd
System.Single

no documentation value -

Returns

UnityEngine.AnimationCurve

animationcurve::​easeinout
static UnityEngine.AnimationCurve EaseInOut(
System.Single timeStart,
System.Single valueStart,
System.Single timeEnd,
System.Single valueEnd
)

System.Single timeStart-no documentation

Parameters
timeStart
System.Single

no documentation

valueStart
System.Single

no documentation

timeEnd
System.Single

no documentation valueEnd -

Returns

UnityEngine.AnimationCurve

animationcurve::​fromassetbundle
static UnityEngine.AnimationCurve CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.AnimationCurve

animationcurve::​linear
static UnityEngine.AnimationCurve Linear(
System.Single timeStart,
System.Single valueStart,
System.Single timeEnd,
System.Single valueEnd
)

System.Single timeStart-no documentation

Parameters
timeStart
System.Single

no documentation

valueStart
System.Single

no documentation

timeEnd
System.Single

no documentation valueEnd -

Returns

UnityEngine.AnimationCurve

evaluate
System.Single Evaluate(
System.Single time
)

System.Single time-no documentation

Parameters

time -

Returns

System.Single

movekey
System.Int32 MoveKey(
System.Int32 index,
UnityEngine.Keyframe key
)

System.Int32 index-no documentation

Parameters
index
System.Int32

no documentation key -

Returns

System.Int32

removekey
System.Void RemoveKey(
System.Int32 index
)

System.Int32 index-no documentation

Parameters

index -

Returns

System.Void

smoothtangents
System.Void SmoothTangents(
System.Int32 index,
System.Single weight
)

System.Int32 index-no documentation

Parameters
index
System.Int32

no documentation weight -

Returns

System.Void