Animation
Behaviour
Animation

class:/TYPE/UnityEngine.Animation//, can be loaded from an assetbundle using Animation::createfromassetbundle(bundlename,prefabname) /

Parent

Behaviour

Variables
animatephysics
System.Boolean animatephysics
clip
UnityEngine.AnimationClip clip
cullingtype
UnityEngine.AnimationCullingType cullingtype
isplaying
readonly System.Boolean isplaying
localbounds
UnityEngine.Bounds localbounds
playautomatically
System.Boolean playautomatically
wrapmode
UnityEngine.WrapMode wrapmode
Functions
addclip
System.Void AddClip(
UnityEngine.AnimationClip clip,
System.String newName
)

UnityEngine.AnimationClip clip-no documentation

Parameters
clip
UnityEngine.AnimationClip

no documentation newName -

Returns

System.Void

addclip
System.Void AddClip(
UnityEngine.AnimationClip clip,
System.String newName,
System.Int32 firstFrame,
System.Int32 lastFrame
)

UnityEngine.AnimationClip clip-no documentation

Parameters
clip
UnityEngine.AnimationClip

no documentation

newName
System.String

no documentation

firstFrame
System.Int32

no documentation lastFrame -

Returns

System.Void

addclip
System.Void AddClip(
UnityEngine.AnimationClip clip,
System.String newName,
System.Int32 firstFrame,
System.Int32 lastFrame,
System.Boolean addLoopFrame
)

UnityEngine.AnimationClip clip-no documentation

Parameters
clip
UnityEngine.AnimationClip

no documentation

newName
System.String

no documentation

firstFrame
System.Int32

no documentation

lastFrame
System.Int32

no documentation addLoopFrame -

Returns

System.Void

animation::​create
static UnityEngine.Animation Create ()

Constructor replaces new;

Returns

UnityEngine.Animation

animation::​fromassetbundle
static UnityEngine.Animation CreateFromAssetBundle(
string bundle,
string objectname
)

Constructor for object from a bundle

Parameters
bundle
string

bundle name

objectname
string

object name with extension

Returns

UnityEngine.Animation

blend
System.Void Blend(
System.String animation,
System.Single targetWeight,
System.Single fadeLength
)

System.String animation-no documentation

Parameters
animation
System.String

no documentation

targetWeight
System.Single

no documentation fadeLength -

Returns

System.Void

blend
System.Void Blend(
System.String animation
)

System.String animation-no documentation

Parameters

animation -

Returns

System.Void

blend
System.Void Blend(
System.String animation,
System.Single targetWeight
)

System.String animation-no documentation

Parameters
animation
System.String

no documentation targetWeight -

Returns

System.Void

crossfade
System.Void CrossFade(
System.String animation
)

System.String animation-no documentation

Parameters

animation -

Returns

System.Void

crossfade
System.Void CrossFade(
System.String animation,
System.Single fadeLength
)

System.String animation-no documentation

Parameters
animation
System.String

no documentation fadeLength -

Returns

System.Void

crossfade
System.Void CrossFade(
System.String animation,
System.Single fadeLength,
UnityEngine.PlayMode mode
)

System.String animation-no documentation

Parameters
animation
System.String

no documentation

fadeLength
System.Single

no documentation mode -

Returns

System.Void

crossfadequeued
UnityEngine.AnimationState CrossFadeQueued(
System.String animation
)

System.String animation-no documentation

Parameters

animation -

Returns

UnityEngine.AnimationState

crossfadequeued
UnityEngine.AnimationState CrossFadeQueued(
System.String animation,
System.Single fadeLength
)

System.String animation-no documentation

Parameters
animation
System.String

no documentation fadeLength -

Returns

UnityEngine.AnimationState

crossfadequeued
UnityEngine.AnimationState CrossFadeQueued(
System.String animation,
System.Single fadeLength,
UnityEngine.QueueMode queue
)

System.String animation-no documentation

Parameters
animation
System.String

no documentation

fadeLength
System.Single

no documentation queue -

Returns

UnityEngine.AnimationState

crossfadequeued
UnityEngine.AnimationState CrossFadeQueued(
System.String animation,
System.Single fadeLength,
UnityEngine.QueueMode queue,
UnityEngine.PlayMode mode
)

System.String animation-no documentation

Parameters
animation
System.String

no documentation

fadeLength
System.Single

no documentation

queue
UnityEngine.QueueMode

no documentation mode -

Returns

UnityEngine.AnimationState

getclip
UnityEngine.AnimationClip GetClip(
System.String name
)

System.String name-no documentation

Parameters

name -

Returns

UnityEngine.AnimationClip

getclipcount
System.Int32 GetClipCount()
Returns

System.Int32

isplaying
System.Boolean IsPlaying(
System.String name
)

System.String name-no documentation

Parameters

name -

Returns

System.Boolean

play
System.Boolean Play()
Returns

System.Boolean

play
System.Boolean Play(
System.String animation
)

System.String animation-no documentation

Parameters

animation -

Returns

System.Boolean

play
System.Boolean Play(
UnityEngine.PlayMode mode
)

UnityEngine.PlayMode mode-no documentation

Parameters

mode -

Returns

System.Boolean

play
System.Boolean Play(
System.String animation,
UnityEngine.PlayMode mode
)

System.String animation-no documentation

Parameters
animation
System.String

no documentation mode -

Returns

System.Boolean

playqueued
UnityEngine.AnimationState PlayQueued(
System.String animation,
UnityEngine.QueueMode queue
)

System.String animation-no documentation

Parameters
animation
System.String

no documentation queue -

Returns

UnityEngine.AnimationState

playqueued
UnityEngine.AnimationState PlayQueued(
System.String animation,
UnityEngine.QueueMode queue,
UnityEngine.PlayMode mode
)

System.String animation-no documentation

Parameters
animation
System.String

no documentation

queue
UnityEngine.QueueMode

no documentation mode -

Returns

UnityEngine.AnimationState

playqueued
UnityEngine.AnimationState PlayQueued(
System.String animation
)

System.String animation-no documentation

Parameters

animation -

Returns

UnityEngine.AnimationState

removeclip
System.Void RemoveClip(
UnityEngine.AnimationClip clip
)

UnityEngine.AnimationClip clip-no documentation

Parameters

clip -

Returns

System.Void

removeclip
System.Void RemoveClip(
System.String clipName
)

System.String clipName-no documentation

Parameters

clipName -

Returns

System.Void

rewind
System.Void Rewind(
System.String name
)

System.String name-no documentation

Parameters

name -

Returns

System.Void

rewind
System.Void Rewind()
Returns

System.Void

sample
System.Void Sample()
Returns

System.Void

stop
System.Void Stop()
Returns

System.Void

stop
System.Void Stop(
System.String name
)

System.String name-no documentation

Parameters

name -

Returns

System.Void

synclayer
System.Void SyncLayer(
System.Int32 layer
)

System.Int32 layer-no documentation

Parameters

layer -

Returns

System.Void